Description:

  • Show the structure of the software system, which describes the software components, their interfaces, and their dependencies.
  • You can use component diagrams to model software systems at a high level or to show components at a lower, package level.
  • Includes:
    • Component:
      • Represent with 2D rectangle
      • With ports
    • Component instances
      • Model elements that represent actual entities in a system.
    • Packages
      • Packages group related model elements of all types, including other packages.
    • Artifacts
      • Model elements that represent the physical entities in a software system.
      • Represent physical implementation units, such as executable files, libraries, software components, documents, and databases.
    • Interfaces
      • Represents with ball and socket notation
        • In which the implementation dependency from a classifier to the provided interface is displayed as a circle (ball) and the usage dependency from a classifier to the required interface is displayed as a half-circle (socket).
        • This notation is also called the external view.
      • Interfaces are model elements that define sets of operations that other model elements, such as classes, or components must implement.
      • An implementing model element realizes an interface by overriding each of the operations that the interface declares.
    • Relationships in component diagrams
      • Dependency:
        • Represent with dashed arrow
      • Relationship is a connection between model elements.
      • A UML relationship is a type of model element that adds semantics to a model by defining the structure and behavior between model elements.

Draw: